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	<title>Delivering Quality &#187; OpenGL</title>
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	<description>A Software Developers View of the World</description>
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		<title>WebGL Coming in Firefox 3.7</title>
		<link>http://www.markdeepwell.com/2009/09/webgl-coming-in-firefox-3-7/</link>
		<comments>http://www.markdeepwell.com/2009/09/webgl-coming-in-firefox-3-7/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 01:44:21 +0000</pubDate>
		<dc:creator>Mark</dc:creator>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Firefox]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[WebGL]]></category>
		<category><![CDATA[WebKit]]></category>

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		<description><![CDATA[Vladimir Vukićević, the pioneer of bringing the well known OpenGL standard to the web, has just blogged using Firefox to render Spore creatures. Check it out, it&#8217;s a pretty impressive demo of this upcoming web standard. Development on what would become WebGL started back in 2007 with Canvas 3D as an extension for Mozilla Firefox [...]]]></description>
			<content:encoded><![CDATA[<p>Vladimir Vukićević, the pioneer of bringing the well known OpenGL standard to the web, has just blogged using <a href="http://blog.vlad1.com/2009/09/21/webgl-samples/">Firefox to render Spore creatures</a>. Check it out, it&#8217;s  a pretty impressive demo of this upcoming web standard.</p>
<p>Development on what would become WebGL started back in <a href="http://blog.vlad1.com/2007/11/26/canvas-3d-gl-power-web-style/">2007 with Canvas 3D</a> as an extension for Mozilla Firefox 3.0. Since then it has grown from a single project to an open web standard through the <a href="http://www.khronos.org/news/press/releases/khronos-webgl-initiative-hardware-accelerated-3d-graphics-internet/">Khronos standards group</a>. The standard is currently under development with a target release date of <a href="http://www.khronos.org/news/press/releases/khronos-webgl-initiative-hardware-accelerated-3d-graphics-internet/">first half 2010</a>.</p>
<p>Firefox isn&#8217;t the only web browser to be experimenting with WebGL, Google and Opera have also pledged to support this standard. The WebKit source code has  recently picked up <a href="http://blog.wolfire.com/2009/09/preview-of-webkits-webgl-canvas3d/">preliminary support</a>.</p>
<p>The web has mostly stayed 2D, but with the advent of <a href="http://www.markdeepwell.com/2009/07/accelerated-css-transforms/">CSS Transforms</a> and WebGL, the browser is moving into new territory. The web is evolving into the most important platform of the future.</p>
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